Mike McDonough is one of the premier sound designers, engineers and recordists in the industry. We had the honor to ask him about his incredible career in this two part interview. Read part two below, where Mike shares with us his top tips for field recording and his go-to recording equipment! Missed part one of […]
Category: How To
The Fascinating World of Foley
The creaks of ice breaking, the hoof beats and clanking of armour as a medieval knight rides his horse, the rush of a fast falling waterfall. Sounds in film or TV help to draw a viewer in, and make them believe that what they are seeing is actually happening. It sells the scene. Most of […]
The Sound of Speed – Recording at a Race Track
For some, a day at the race track usually includes either spectating, or driving a fast car. For the Sound Ideas field recording team, our day at the track is a little bit different. Instead of bringing race gear, we loaded up the car with sound recording equipment and off we went to the Canadian […]
Adventures in Surround Sound
Guest Author: James Fensom Hey! My name is James, and I’m a recording engineer at Sound Ideas. For the past year, I’ve been recording ambiences in 5.1. Equipped with the DPA 5100 Mobile Surround Microphone and a Sound Devices 788T, I have travelled throughout urban, rural, indoor, outdoor, and natural environments to capture everyday ambient […]
How To Record Animals
Certain recording sessions go smoother than others, but in our experience we have found that any session that has animals involved is always going to be a challenge. Over the years, Sound Ideas has done quite a few sessions with animals, so drawing on our hands on experience; we have put together some tips that […]
Recording Equipment – On Location Setup
To get quality sound effects you have to use quality equipment to record it. The type of equipment used depends heavily on the type of sound effect you want to record. If it is a specific solitary sound, like a glass breaking, then in order to record it you need a clean environment where no […]